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The Contender: The Game Of Presidential Debate box art

The Contender: The Game Of Presidential Debate

Players

3-99

Time

15-30

Age

11+

Weight

1.17

Rating

6.10

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Contender: The Game of Presidential Debate has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

The Contender: The Game of Presidential Debate has a high replayability score due to its strong variability in gameplay, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions available to add new content and gameplay elements. Players have room to improve their strategy over time, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The Contender: The Game of Presidential Debate has a moderate influence of luck. Random elements, such as card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The Contender is a social card game inspired by the vim and vigor of a real presidential debate. To win, you must use facts, attacks and distracts to convince the Moderator that you are fit to lead the free world. The deck brings you hundreds of one-liners based on real presidential quotes that you'll combine to beat your opponents in the debate of the century. Players take turns debating an issue drawn from a deck of Topic cards by combining the phrases on the Argument cards to create the most convincing or entertaining argument.

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