Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Conquest is a tabletop gaming world produced by Para Bellum Wargames. Our flagship, “Conquest: The Last Argument of Kings” is a Mass Battle game and under its umbrella you will find our entire range of miniatures.
Core mechanisms
Key systems that shape the decisions players make.
Deck / Bag Building
Add new pieces during play to improve the cards, tokens, or dice drawn later.
Action Queue
Place actions into an ordered queue that resolves now or on later turns.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Read the full game description
Conquest is a tabletop gaming world produced by Para Bellum Wargames. Our flagship, “Conquest: The Last Argument of Kings” is a Mass Battle game and under its umbrella you will find our entire range of miniatures. Its sister system, “Conquest: First Blood”, is a skirmish game, played with the same minis and offering fast-paced combats. Both systems come with easy to learn rulesets, which also afford veteran players multiple levels of strategy to master. With both rulebooks available online for free and a “Living World” platform which allows the community to influence the lore, the world of Conquest invites you to an immersive gaming experience! —description from the publisher