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Conflict Of Alliances: Warring States box art
2011 Ranked #11,744

Conflict Of Alliances: Warring States

Card-driven diplomacy wargame has rival alliances recruit states, wage war, and shift loyalties in ancient China. Neutral kingdoms can change sides, making diplomatic control as important as military force.

Wargames Ancient Wargame Area-Impulse Campaign / Battle Card Driven

Players

2

Play time

40-60 min

Age

10+

Complexity

2.54/5

Rating

7.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Conflict of Alliances: Warring States ?????? is a two player game about diplomacy and warfare in period of the Warring States in ancient China.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Conflict of Alliances: Warring States ?????? is a two player game about diplomacy and warfare in period of the Warring States in ancient China. The game begins in the year 312 BC, when state of Qin ????had just become the most powerful state in China. The strategy of Qin is to unite the States in “horizontal alliance”????and to conquer the States in “vertical alliance”????. In this game, one player controls the “horizontal alliance”, the other player controls the “vertical alliance”. The game integrates diplomacy, warfare, reinforcements and initiative????in a simple Card Driven mechanic. The game integrates diplomacy and warfare in a simple Card Driven mechanic. The game places heavy emphasis on diplomatic struggle. Each state except Qin is either belongs to “horizontal alliance” or “vertical alliance” or neutral. A state in an alliance may shift to the other alliance and can be controlled by the other player during the game. The game is easy to learn and difficult to master, there are plenty of examples in the rule book and play book.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
40–60 min
Age
10+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Sun Wei

Publishers

2
Artisan of Games Zongheng Board Game

Linked items

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