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Come To Fishing Village! box art
2015 Ranked #17,724

Come To Fishing Village!

A cooperative village-revival card game where players complete major projects to prevent depopulation. Repeated audits change the population and interference can worsen them, so surviving all twenty-four audits wins.

Card Game Economic Cooperative Game Players: Games with Solitaire Rules

Players

1-8

Play time

30-75 min

Age

10+

Complexity

1.75/5

Rating

5.97

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

User summary: Discuss and decide how to save your fishing village from depopulation! ???????!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

User summary: Discuss and decide how to save your fishing village from depopulation! ???????! (Gyoson Ni Oideyo!), a.k.a. Come to Fishing Village!, is a co-operative card game in which players try to revitalize their village by successfully accomplishing big projects. The game can be played solitaire. While progressing your projects, you have to undergo a book-closing audit every year. Your village's population may increase or decrease according to the result. To make matters worse, you have to deal with land sharks who interfere with your book-closings. If your village survives 24 book-closings and still has any population, all of you win the game. This game is nearly language-independent. Only card names are written in Japanese and English, but you don't need to remember them to play. Publisher's summary: ???????????????????????????????????? ??????????????????????????????????? ?????????????? 24???????????????? ???????????????????????

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–8
Best with
2
Play time
30–75 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
?????? (Fujiwara Teacher)

Artists

1
??? (Motono)

Publishers

1
?????????? (Tohoku Wisteria)

Linked items

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