Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
It is 60 AD. Romans have occupied the wild lands of Britannia, and exist in an uneasy peace with the tribes of the land… When the Iceni king dies, Roman greed triggers a rebellion led by the Iceni queen Boudica that tears across the south-east of Britain.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Variable Phase Order
The order of phases changes according to player choices or game state.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
It is 60 AD. Romans have occupied the wild lands of Britannia, and exist in an uneasy peace with the tribes of the land… When the Iceni king dies, Roman greed triggers a rebellion led by the Iceni queen Boudica that tears across the south-east of Britain. With the Roman forces spread elsewhere in Britain, the revolt could forever change the course of history. This is an asymmetrical game of warring factions set in the turbulent times during the early Roman occupation of Britain. It is inspired by the COIN series of games by Volko Runke, published by GMT, and attempts to recreate the GMT COIN Series game experience within the restrictions of the 9 card nano game format.. This is an entry into the 2018 9 card nano game contest. Original WIP thread: https://boardgamegeek.com/thread/1943861/wip-coin-tribes-revolt-2018-9-card-nanogame-pnp-co