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Code Omega box art
2008 Ranked #13,259

Code Omega

Speed puzzle game has players align colored strips to create a continuous black bar before rivals. Faster completion earns more scoring dice, but lucky advancement means an early finish does not guarantee victory.

Abstract Puzzle Real-time Tile Placement

Players

2-6

Play time

Not listed

Age

8+

Complexity

1.62/5

Rating

6.08

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Code Omega is a speed puzzle solving game. Players each have a set of colored strips, with each strip containing a couple black bars across them, with the goal of solving puzzles by aligning the black bars on those strips.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Code Omega is a speed puzzle solving game. Players each have a set of colored strips, with each strip containing a couple black bars across them, with the goal of solving puzzles by aligning the black bars on those strips. At the beginning of each round, each player takes a board which limits the placement of strips. The board also shows eight groupings of strips that may be used for the round (3 strips for a beginner game, and 4 strips for the advanced game). A player then rolls an 8 sided die which dictates which grouping must be used for the round, and then players race to fit the strips onto their boards in a way that creates a continuous black bar across all of them by ordering and lining the strips up properly. The first player to finish gets to roll 4 dice, the results of which allow the player to advance down a scoring track. The second player to finish gets to roll 3 dice, and all other players who complete the puzzle in the time limit get to roll 2 dice. So, finishing early means a better chance to advance further on the score track, but does not guarantee victory due to the luck element. Once a player advances to the end of the score track, the game is complete and that player wins!

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Type

2

Category

2

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
30 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Grzegorz Rejchtman

Artists

1
Victor Boden

Publishers

1
Schmidt Spiele

Linked items

No published linked games yet.