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Coco Crazy box art
1992 Ranked #22,819

Coco Crazy

Players use memory and dice actions in a family game, trying to collect a monkey token in every color. Hidden coconut contents and board rotations scramble the information, while rapid swaps disrupt even a well-remembered location.

Children's Animals Children's Game Set Collection Animals: Apes / Monkeys

Players

2-8

Play time

Not listed

Age

7+

Complexity

1.13/5

Rating

5.47

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Six coconuts each contain six monkeys ("bobbles") of identical colour. Each player is trying to collect one bobble of each colour (five when playing with 7 or 8 players).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Six coconuts each contain six monkeys ("bobbles") of identical colour. Each player is trying to collect one bobble of each colour (five when playing with 7 or 8 players). The game starts with the coconuts mixed on the board so that no one knows which one contains which colour. Then each player peeks at one coconut. On your turn, you roll a die. Results possible include turning the board 90 degrees, guessing at a coconut's bobbles' colour (that's how you get bobbles) and having each player swap two coconuts as quickly as possible. A very merry game! Awards 1992 Årets Familiespil, Family Game of the Year Denmark

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
3–6
Play time
20 min
Age
7+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Hajo Bücken

Artists

5
Tom Espen Bernhard Förth IDL Chris Mitchell (I) Michel Verdú

Publishers

4
AS Company Bookmark Verlag Espenlaub Gameplay Publishing ApS

Linked items

No published linked games yet.