Table feel
Moderate level of interaction with a good balance between direct and strategic confrontation.
Players
2-6
Time
240-360
Age
12+
Weight
2.44
Rating
6.25
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a good balance between direct and strategic confrontation.
The game offers a high level of variability, strategic depth, and scalability, making it highly replayable. The presence of expansions adds to the overall replay value. However, the game may require some effort to learn initially.
The final luck score for Coalition: The Napoleonic Wars, 1805-1815 is 7.67 out of 10. This indicates that random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
COALITION! is a game about the Napoleonic Wars (1805-1815) for two to six players that can be completed in a single evening. The scope of the game is grand-strategy with some operational components (as the execution of maneuvers as Marching to the Sound of the Guns), being the British player launching successive Coalitions to destroy France and his Empire. You will remember and reenact this flamboyant period handling historical Generals, Armies, Fleets and Event Cards. Prepare to fight from Austerlitz to Waterloo in just one evening! Although not an event-driven board game in the classic sense, Event cards are used to recreate historical situations that could imply some modifications in the general rules of the game, or even change the fate of a game dramatically. The British Player will launch successive Coalitions of allied countries to destroy the French Empire, and the French player will try to survive and win the game by earning Gloire and Victory Points or by surrendering Great Britain through the Continental Blockade. Also, in the 3-6 players version, every individual player will control a Major Power with his own agenda, trying to win the game also through their own Victory and Gloire Points. Product Information: Complexity: 6 out of 10 Solitaire Suitability: 5 out of 10 Time Scale: 1 year per turn Map Scale: country-to-country grand-strategic level Unit Scale: Armies (30-50,000 men per Strenght Point) and Fleets (15-25 ships per Strenght Point) —description from the publisher
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