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Coal Baron box art

Coal Baron

Players

2-4

Time

60-75

Age

10+

Weight

2.54

Rating

7.29

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Coal Baron has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is average. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, providing a good balance between accessibility and depth. Overall, Coal Baron has a strong replayability score of 7.85.

Luck profile

Coal Baron has a moderate level of luck involved in the game. Random elements such as card draws and dice rolls have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Coal Baron – or Glück Auf in German, after a greeting German miners use when wishing one another luck – has players sending miners underground to dig tunnels and acquire coal, which comes in four levels of quality and is used to fulfill contracts. The game lasts three rounds, and in each round players take turns placing their workers on action spaces; you can place on a space occupied by another player, but you need to place additional workers in order to do so. Each player has an individual elevator shaft, and will need to use workers to extract coal and bring it to the surface, while also competing for contracts and scrounging for cash in order to do everything else that needs to be done!

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

2
Michael Kiesling Wolfgang Kramer

Artists

2
Frédéric Brogard Dennis Lohausen

Publishers

2
C and C Publishing eggertspiele