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Coal Baron box art
2013 Ranked #780

Coal Baron

Worker-placement mining game where companies dig tunnels, extract graded coal, and fulfill valuable contracts. Occupied actions cost extra workers, so every underground operation is a contest over labor, lifts, and timing.

Strategy Games Industry / Manufacturing Trains Action Points Contracts

Players

2-4

Play time

60-75 min

Age

10+

Complexity

2.54/5

Rating

7.29

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Coal Baron – or Glück Auf in German, after a greeting German miners use when wishing one another luck – has players sending miners underground to dig tunnels and acquire coal, which comes in four levels of quality and is used to fulfill contracts.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Coal Baron – or Glück Auf in German, after a greeting German miners use when wishing one another luck – has players sending miners underground to dig tunnels and acquire coal, which comes in four levels of quality and is used to fulfill contracts. The game lasts three rounds, and in each round players take turns placing their workers on action spaces; you can place on a space occupied by another player, but you need to place additional workers in order to do so. Each player has an individual elevator shaft, and will need to use workers to extract coal and bring it to the surface, while also competing for contracts and scrounging for cash in order to do everything else that needs to be done!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60–75 min
Age
10+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

2
Michael Kiesling Wolfgang Kramer

Artists

2
Frédéric Brogard Dennis Lohausen

Publishers

2
C and C Publishing eggertspiele