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Clockwork Wars box art
2015 Ranked #2,824

Clockwork Wars

Fantasy-steampunk conquest game where unique races explore, spy, and wage war across an alternate world. Victory comes from several competing fronts over seven turns, so every expansion must pursue points while keeping rival races from gaining ground.

Strategy Games Civilization Fantasy Area Majority / Influence Modular Board

Players

2-4

Play time

Not listed

Age

13+

Complexity

3.14/5

Rating

7.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Game description from the publisher: Clockwork Wars is an epic board game of conquest, discovery, and espionage from Eagle-Gryphon Games.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game description from the publisher: Clockwork Wars is an epic board game of conquest, discovery, and espionage from Eagle-Gryphon Games. In Clockwork Wars, 2-4 players command a unique race of creatures in a tense war set in an alternate universe where magic and steam-era technology collide. Take control of the human "Purebreeds", or one of three hybrid races (Troglodytes, Rhinochs, and Mongrels). Your goal is to vanquish your foes and accumulate the most victory points through seven turns of play. You earn points by fighting for control of territories that contain valuable natural resources. To win these battles, you need manpower gained by seizing villages and developing them into cities. Invest in research and discover astonishing new technologies, like magical Golems, an Analytical Engine, and the wondrous Spire of the Gods. Position your troops, research powerful discoveries, employ espionage, and conquer your enemies to win the game! Clockwork Wars features: A modular map composed of hexagonal tiles and nine territory types (including manufactories, sorcerer's towers, and citadels) that allows for infinite replayability. Four different races to choose from, each with its own unique units. Hidden and simultaneous unit deployment that provides constant tension. Short turns packed with tough decisions. Simple, diceless combat resolution. A card-based espionage system. A unique "technology tree" that is different for every game. Research discoveries in one of three different disciplines: Sorcery, Science, and Religion. Light civilization-building mechanisms, as players upgrade villages into cities and research discoveries through three successive, historical ages. Rules for both "free-for-all" play, as well as an official 2 vs. 2 team variant

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
90 min
Age
13+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Hassan Lopez

Artists

4
Karim Chakroun Giorgio De Michele Wen Juinn Bob Kehl

Publishers

1
Eagle-Gryphon Games

Linked items

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