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City Of Iron: Second Edition box art
2016 Ranked #2,174

City Of Iron: Second Edition

Nation-building strategy game where rival peoples develop machines, magic, and commerce in a fantastical world. Resources fuel buildings and influence, so every choice must strengthen an economy while keeping pace with competing nations.

Strategy Games Card Game City Building Area Majority / Influence Deck, Bag, and Pool Building

Players

2-4

Play time

Not listed

Age

13+

Complexity

3.16/5

Rating

7.23

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In City of Iron, 2-4 players compete to build up a small nation in a world of machines, magic, and money. Become the leader of one of four rival nations: the industrious humans, the toad engineers, the scholarly Cresarians, or the clever hogmen.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In City of Iron, 2-4 players compete to build up a small nation in a world of machines, magic, and money. Become the leader of one of four rival nations: the industrious humans, the toad engineers, the scholarly Cresarians, or the clever hogmen. Produce goods like machine parts and bottled demons to gain wealth, or research steam-age technology and recruit mercenaries to control the continent. If you want to establish new cities, you’ll build schooners or airships to reach faraway lands and flying islands. Your cities have limited capacity, so you’ll have to decide what to keep and what to demolish when building advanced structures. The future of a nation is in your hands. Build unbreakable foundations for an empire or disappear into the dusty pages of history. Differences from the first edition: The expert cards have some new iconography and have been rebalanced The expansion town card deck is gone The auction for player order has been simplified The pay track for going later in the turn is gone A bonus coin replaced the pirates The timing of scoring rounds has been changed Players now have different end-game scoring goals depending on their contract cards and regions, rather than everyone competing for the same set of end-game bonuses

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
120 min
Age
13+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

1
Ryan Laukat

Artists

1
Ryan Laukat

Publishers

1
Red Raven Games

Linked items

No published linked games yet.