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Chomp box art
2023 Ranked #5,158

Chomp

This tile-drafting game has players form dinosaur herds, feed them, and score the surviving creatures. Carnivores can consume unfed herbivores, so overlapping placements must preserve both food access and herd safety.

Animals Environmental Open Drafting Pattern Building

Players

1-4

Play time

Not listed

Age

8+

Complexity

1.57/5

Rating

6.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The era of the dinosaurs is here! Your goal in Chomp is to form herds of dinos and make sure they are all fed.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The era of the dinosaurs is here! Your goal in Chomp is to form herds of dinos and make sure they are all fed. Herbivores and carnivores both need food sources, but if the carnies are not properly fed, they don't mind chomping an herbie to fill their bellies! Gameplay involves dual rows of goal tiles and dino tiles, and each turn players select one tile to add to their personal arrangement. Goal tiles stay off to the side for endgame scoring, and dino tiles are arranged in front of each player. Dino tiles include three sizes each of herbivores and carnivores. Each tile must overlap previous ones, either on top of a quarter tile, half tile, or even a whole tile, ensuring that any covered dinos are completely hidden. Adjacent dinos of the same species form herds, which will eat together if connected to a single food source — or die together if they are unfed, adjacent to a tar pit, or next to an otherwise unfed carnivore! At the end of the game, each living and fed dino scores 1-3 points depending on its size, and the player with the highest score wins. —description from the publisher

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
20 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Clarence Simpson

Artists

2
Anca Gavril Daniel Profiri

Publishers

1
Allplay

Linked items

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