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Charterstone box art
2017 Ranked #503

Charterstone

Competitive legacy worker-placement game where settlers construct and populate a shared village beyond Greengully. Every building becomes a permanent action space for everyone, transforming simple early turns into a customized town full of possibilities.

Strategy Games City Building Economic Legacy Game Catch the Leader

Players

1-6

Play time

45-75 min

Age

14+

Complexity

2.84/5

Rating

7.22

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The prosperous Kingdom of Greengully, ruled for centuries by the Forever King, has issued a decree to its citizens to colonize the vast lands beyond its borders.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The prosperous Kingdom of Greengully, ruled for centuries by the Forever King, has issued a decree to its citizens to colonize the vast lands beyond its borders. In an effort to start a new village, the Forever King has selected six citizens for the task, each of whom has a unique set of skills they use to build their charter. In Charterstone, a competitive legacy game, you construct buildings and populate a shared village. Building stickers are permanently added to the game board and become action spaces for any player to use. Thus, you start off with simple choices and few workers, but soon you have a bustling village with dozens of possible actions. Your journey through Charterstone's many secrets will last twelve games, but it doesn’t end there. Your completed village will be a one-of-a-kind worker-placement game with plenty of variability. Charterstone released in the US/Canada on December 12, 2017 (the rest of the world received it slightly earlier).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
2–6
Play time
45–75 min
Age
14+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Jamey Stegmaier

Artists

2
Lina Cossette David Forest

Publishers

1
Stonemaier Games

Linked items

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