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Architects Of The West Kingdom box art
2018 Ranked #94

Architects Of The West Kingdom

A worker-placement strategy game where royal architects gather resources, hire apprentices, and construct landmarks to impress their King. Rival interference and a shifting virtue track make every shortcut a long-term moral gamble.

Strategy Games City Building Medieval Contracts Increase Value of Unchosen Resources

Players

1-5

Play time

60-80 min

Age

12+

Complexity

2.75/5

Rating

7.74

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players need to collect raw materials, hire apprentices, and keep a watchful eye on their workforce. These are treacherous times, and rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers? The aim of Architects of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing various buildings and advancing work on the Archbishop's cathedral. Throughout the game, players need to make a lot of moral decisions. However, only at game's end will their virtue be judged. A few underhand deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed. —description from the publisher

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
1–5
Play time
60–80 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

2
S J Macdonald Shem Phillips

Artists

1
Mihajlo Dimitrievski

Publishers

1
Garphill Games

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