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Charms box art

Charms

Players

3-4

Time

?-?

Age

10+

Weight

2.33

Rating

6.99

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Charms offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for players to improve their tactics over time. While the player interaction score is average, the game scales well with different numbers of players without compromising its appeal or balance. The easiness to learn score is moderate, offering a balance between accessibility and depth. Overall, Charms has a strong replayability score of 7.8, making it a game that can be enjoyed multiple times.

Luck profile

Charms has a moderate level of luck involved. While random elements like dice rolls or card draws have a notable impact on the game outcome, players also have substantial ability to mitigate this randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, making it suitable for players who enjoy both elements in a board game.

Overview

User summary: ??? (Dois) is a trick-taking card game from Japan. Dois means two in Portuguese, and in the game there are two decks, one for numbers and one for 4 suits. The decks are shuffled together and players are dealt a hand of 13 cards from the mix. You need at least 3 suit cards and 3 number cards in your hand to begin. Then players play a trick-taking game with trumps, after first predicting how many tricks they will win. The first play is two cards, a number and suit card. After that, you play one card, a number or a suit card, so that your other card still shows. In this way, you play out 12 tricks and score plus or minus points depending on your prediction. It is recommended to play out 8 games of Dois to get a balanced match. Publisher's summary: "??????????????????????????????? ?????????1???2???1??????????????????????2??????????????????????????? ???????????????????????????????????????8???????????????????????????????"

Editions

Edition Year Language Publisher / Region
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Credits

Designers

1
?? ?? (Taiki Shinzawa)

Artists

2
Daniel Newman ?????? (Misaho Sugawara)

Publishers

2
??? (Kentaiki) New Mill Industries

Linked items

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