allboardgames.com
Champions 2020 box art
2011 Ranked #10,740

Champions 2020

This soccer simulation has coaches select lineups and direct skilled players through stadium matches. Passing, positioning, rebounds, fouls, cards, injuries, and substitutions create the changing pressures of a full contest.

Strategy Games Sports Roll / Spin and Move Simulation Players: Two-Player Only Games

Players

2

Play time

40-60 min

Age

11+

Complexity

2.13/5

Rating

6.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Champions 2020 has the same main mechanisms as StreetSoccer, which was published in 2002. Both games were developed in parallel over a thirty-year period.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Champions 2020 has the same main mechanisms as StreetSoccer, which was published in 2002. Both games were developed in parallel over a thirty-year period. Why is the game set in 2020? A few soccer rules changed by that year, making the game more fluid. While StreetSoccer simulates soccer with five players on a side on a small square, Champions 2020 simulates stadium soccer, so the field is bigger. As coach you select 11 players as a starting line-up (goalie, defenders, midfielders, forwards), while the rest of your team starts in the dug-out for possible substitutes (after warming up). Your professional soccer players are more skilled than street soccer players, which leads to spectacular stadium matches. Players can try to hit passing balls, which can lead to throw-ins, corner-kicks and goalie-kicks. As skilled team players, your players can anticipate on passes. Your goalie is skilled, too. With good positioning he has the best save chances, which depends on the speed of the shot and the distance to the ball. A rebound is possible, but a better save is catching the ball in his hands. Unfortunately, the players are "skilled" in causing fouls (or "schwalbes"), too. As soccer coach, you can't always control your players – and that leads to free kicks, penalty kicks, yellow/red cards and injuries. For tournaments the yellow/red cards, injuries, extra time, penalty kicks and stats make the soccer simulation complete.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
40–60 min
Age
11+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Corné van Moorsel

Artists

2
Roland MacDonald Marek Szyszko

Publishers

2
Cwali Egmont Polska

Linked items

No published linked games yet.