Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Century: A New World is the third and final installment of the Century series from designer Emerson Matsuuchi. Century: A New World sends players to the Americas at the dawn of the 16th century.
Core mechanisms
Key systems that shape the decisions players make.
Action Retrieval
Previously used actions must be recovered before they can be selected again.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Set Collection
Gather related items that become more valuable when scored together.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Variable Set-up
Starting conditions, resources, or layouts change between plays.
Read the full game description
Century: A New World is the third and final installment of the Century series from designer Emerson Matsuuchi. Century: A New World sends players to the Americas at the dawn of the 16th century. Braving the wilderness, players are forced to explore new lands, trade with local inhabitants, journal their findings, and hunt/gather to survive! The game integrates the compelling and incredibly fun resource trading mechanisms found in the Century series with a worker placement mechanism with a twist! Century: A New World may be combined with Century: Spice Road or Century: Eastern Wonders or both for all new mixable games.