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Centurion: Tactical Warfare, 100b.c.-600a.d. box art

Centurion: Tactical Warfare, 100b.c.-600a.d.

Players

2

Time

?-?

Age

12+

Weight

2.63

Rating

6.11

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game Centurion: Tactical Warfare, 100 B.C. - 600 A.D. has a high level of direct confrontation and strategic depth. Players frequently need to be aware of and react to each other's strategies. However, the game does not emphasize cooperation as much. Overall, it offers a good balance of player interaction.

Replay value

Centurion: Tactical Warfare, 100 B.C. - 600 A.D. has a high replayability score due to its strong variability in gameplay, strategic depth, and adaptability to different player counts. The game offers a fresh experience each time it is played, with multiple paths to victory and the potential for discovering new tactics and strategies. The presence of expansions further enhances the replay value. While the game may not be the easiest to learn, it strikes a good balance between accessibility and depth. Overall, Centurion: Tactical Warfare, 100 B.C. - 600 A.D. provides a highly replayable and engaging experience for board game enthusiasts.

Luck profile

Centurion: Tactical Warfare, 100 B.C. - 600 A.D. has a moderate level of luck influence. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Released with Strategy & Tactics magazine #25 (January/February 1971) and later available from SPI as a separate game. Magazine References: Fire & Movement Fire & Movement # 146 Centurion: Tactical Warfare, 100B.C.-600A.D. – “Centurion Marches On” (Variant/Expansion) Joseph Miranda

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Editions

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Credits

Designers

1
Albert A. Nofi

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)