ABG All Board Games
Central Market box art

Central Market

Players

3-5

Time

?-?

Age

8+

Weight

2.25

Rating

5.90

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

The game Central Market has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, the level of cooperation required is relatively low.

Replay value

Central Market offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.14.

Luck profile

The final luck score for Central Market is 7.67, indicating a game that relies more on player decisions and strategy rather than luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. Central Market offers a balanced mix of luck and strategy, with the game outcome primarily determined by player strategy and decisions.

Overview

Central Market is a strategic bidding game with a twist; instead of raising their bids, players try to lower them – but only to a certain level. Players receive cards that depict various kinds of vegetables, which players may then try to sell. The selling is tricky as you must set a selling price for the items – and while naturally you want the price as high as possible, other players can offer lower prices. The number of products that can be sold each round is limited, so only the players who set the lowest prices will be able to sell something and (maybe) earn a profit. Each player holds several action cards that can be used during the game to influence your chances of selling products or ruin the selling by other players. At the end of each round, any profit earned is transferred into victory points, and the player with the most points at the end of the game wins.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Edgars Za?is

Artists

1
Linda ?rende

Publishers

1
Brain Games

Linked items

No linked items imported yet.