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Catch Sketch box art

Catch Sketch

Players

3-6

Time

?-?

Age

10+

Weight

?

Rating

7.55

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.2

Low interaction

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Replay value

Catch Sketch has a high variability gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, further enhancing replay value. The game offers deep strategic possibilities and room for improvement over time. Player interaction is well-balanced. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Catch Sketch has a strong replayability score of 7.9 out of 10.

Luck profile

Catch Sketch has a moderate level of randomness impact, where random elements have a notable but not exclusive impact on the game outcome. Players have a substantial ability to mitigate randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with the game outcome being primarily determined by player strategy and decisions, but luck still playing a significant role.

Overview

Catch Sketch is a speed drawing game. You have to draw images to explain a keyword as quick as possible. The active player will guess the keyword by looking at the images of the fastest player. But, if he makes a wrong guess, the chance to get a score will passed to the next fastest player. So be quick, but draw recognizable images to win. —description from the publisher

Editions

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Credits

Designers

1
Chris Choi

Artists

1
9george

Publishers

1
Mandoo Games

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