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Catch The Moon box art
2017 Ranked #2,629

Catch The Moon

Dexterity stacking game where players place ladders into a growing structure to climb toward the moon. A die dictates the placement condition, so every ladder must satisfy the requirement without bringing the whole climb down.

Family Games Action / Dexterity Puzzle Stacking and Balancing Dice Rolling

Players

2-6

Play time

Not listed

Age

6+

Complexity

1/5

Rating

6.75

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Roll the die – place a ladder – catch the moon! Climb through the clouds and reach for the moon!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Roll the die – place a ladder – catch the moon! Climb through the clouds and reach for the moon! All it takes is a few cleverly placed ladders, a steady hand, and a bit of imagination. Reach for the moon, but don't stretch yourself too thin, or you may lose the ladders under your feet. With the right mix of suspense and risk-taking, you will ascend to success. In this dexterity/stacking game with a whimsical theme and beautiful design, players take turns rolling a die to determine how they must place their wooden ladder (it must touch one other ladder, two other ladders, or be the highest point. Ladders will shift as more pieces are added, adding an element of suspense and unpredictability. Raindrops are given to players whose ladders cause the structure to collapse; the winner is the player with the least amount of raindrops at the end of the game!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–4
Play time
20 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

2
Fabien Riffaud Juan Rodriguez

Artists

1
Emmanuel Malin

Publishers

1
Bombyx

Linked items

No published linked games yet.