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Castle Dice box art

Castle Dice

Players

1-4

Time

?-?

Age

10+

Weight

2.26

Rating

6.64

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction. Limited emphasis on cooperation.

Replay value

Castle Dice offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Castle Dice has a strong replayability score of 7.86 out of 10.

Luck profile

Castle Dice has a moderate influence of luck. The game outcome is determined by a balanced mix of luck and strategy. Random elements like dice rolls play a notable role, but players have substantial ability to mitigate the effects of luck through strategic decisions and planning. Overall, the game relies on a combination of luck and player choices to determine the outcome.

Overview

Castle Dice is a light dice-drafting game in which the players have been ordered by the king to build castles along the borders of the kingdom. The player who can create the greatest castle will become the new heir to the throne. Players will explore the land by rolling the dice, and then take turns gathering resources from them. These resources are then used to hire workers and improve castles. Players must gather and spend wisely as the Barbarians from the neighboring lands will attack players and steal their resources throughout the game. At the end of seven turns, the player who has built the greatest castle (earned the most victory points) wins the game!

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

1
Luke Peterschmidt

Artists

2
Sam Cube Nate Lovett

Publishers

1
Fun to 11

Linked items

No linked items imported yet.