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A Castle For All Seasons box art
2008 Ranked #1,871

A Castle For All Seasons

Castle-building worker-placement game where players recruit workers and contribute to the king's new fortress across the seasons. Different workers excel at different tasks, so every hiring choice must support both construction and personal reward.

Strategy Games City Building Medieval Action Retrieval Events

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.79/5

Rating

6.73

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A new castle is being built for the king, and lots of workers are coming from far away to make their contribution. Each player is a master builder, who will have to make a tactical choice from a number of character cards each turn.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A new castle is being built for the king, and lots of workers are coming from far away to make their contribution. Each player is a master builder, who will have to make a tactical choice from a number of character cards each turn. But watch out, the character cards also cause interaction, making for a surprising and varied game. Only when the points are counted at the end of the game, the victor will be known! Players use cards from their hands to take actions. These are revealed simultaneously and then resolved in a set order. One of the cards allows a player to pick the cards back up into their hand, allowing them to reuse cards previously played. Players collect resources and money, and build buildings. Once a building is built, the tile is moved to reveal spaces for workers. These spaces give bonus points at the end of the game. The person with the most points at the end of the game is the winner.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
10+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

2
Inka Brand Markus Brand

Artists

1
Michael Menzel

Publishers

4
eggertspiele Filosofia Éditions The Game Master BV Rio Grande Games

Linked items

No published linked games yet.