Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A new castle is being built for the king, and lots of workers are coming from far away to make their contribution. Each player is a master builder, who will have to make a tactical choice from a number of character cards each turn.
Core mechanisms
Key systems that shape the decisions players make.
Action Retrieval
Previously used actions must be recovered before they can be selected again.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Events
Triggered events alter the shared state, rules, or available choices.
Read the full game description
A new castle is being built for the king, and lots of workers are coming from far away to make their contribution. Each player is a master builder, who will have to make a tactical choice from a number of character cards each turn. But watch out, the character cards also cause interaction, making for a surprising and varied game. Only when the points are counted at the end of the game, the victor will be known! Players use cards from their hands to take actions. These are revealed simultaneously and then resolved in a set order. One of the cards allows a player to pick the cards back up into their hand, allowing them to reuse cards previously played. Players collect resources and money, and build buildings. Once a building is built, the tile is moved to reveal spaces for workers. These spaces give bonus points at the end of the game. The person with the most points at the end of the game is the winner.