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Captain Flip box art

Captain Flip

Players

2-5

Time

?-?

Age

8+

Weight

1.5

Rating

6.65

Fit

Teach 2.3

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.7

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Captain Flip has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Captain Flip has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is balanced between luck and strategy, with neither element dominating. Overall, Captain Flip offers a fair mix of luck and strategy.

Overview

Ahoy, Captain! Hoist your flag, recruit a crew, and fill your coffers with shiny, gold coins. Captain Flip is a game of obvious simplicity explained in less time than a cannonball shot. On your turn, draw a tile from the bag. You like it? Keep it! You don't like it? Flip it! Then place it on your board to form your crew. With its nine characters and four boards with different tactics, Captain Flip offers an immediate, fun, and subtle gaming experience. —description from the publisher

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Credits

Designers

2
Remo Conzadori Paolo Mori

Artists

1
Jonathan Aucomte

Publishers

1
PlayPunk

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