Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
Players
2-4
Time
25-40
Age
10+
Weight
2
Rating
7.64
Not enough signal
Not enough signal
Highly interactive
Not enough signal
Not enough signal
More strategic control
Moderate level of interaction with a mix of direct and strategic confrontation.
Capital Lux 2: Pocket has a moderate level of luck. While random elements do have an impact on the game outcome, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies primarily on player strategy and decisions, with luck playing a minor role.
This pocket edition is a conveniently portable and slightly trimmed version of the big box game, Capital Lux 2 : Generations. Capital Lux 2: Pocket, a standalone sequel to the acclaimed tactical card game from 2016, introduces a range of exchangeable capital powers that can be mixed and matched as you like. This allows for a total of 81 unique power combinations. One of these combinations plays as the original Capital Lux, while the other 80 present the players new tactical challenges. The core of the game revolves around the following dilemma: Do you play character cards in your home base for points, or contribute them to the capital to benefit from their powers? At the end of a round, you are not allowed to have a higher total value in your home base for any color than the current total value in the capital. Exceeding the limit makes you lose those cards. At the end of the third round, all cards remaining in your home base are worth points. The game therefore turns into an act of balancing on a razor's edge: Secure as many points for yourself without exceeding the capital's limit — always taking into account the current capital powers. Contains: 160 cards 40 tiles and tokens —description from the publisher
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