Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Cape May, players traverse the city streets as entrepreneurs, developing property while building wealth over four seasons to earn prestige. Build cottages, develop them into Victorian homes, and upgrade them into historic landmarks.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Set Collection
Gather related items that become more valuable when scored together.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
In Cape May, players traverse the city streets as entrepreneurs, developing property while building wealth over four seasons to earn prestige. Build cottages, develop them into Victorian homes, and upgrade them into historic landmarks. Establish shops and grow them into profitable businesses. Carefully move around the city, and make strategic use of activity cards. Complete bonus goals, then take some time to relax and spot wildlife in the best place for birdwatching in the Northeastern United States. Whoever best balances their income, development, movement, and personal goals will go down in history as the most successful developer of Cape May! —description from the publisher