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Cabo box art

Cabo

Players

2-5

Time

?-?

Age

8+

Weight

1.24

Rating

7.10

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Cabo has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game. Overall, the interaction score for Cabo is high, indicating a good level of player interaction.

Replay value

Cabo has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements. The game provides deep strategic possibilities and room for players to improve their strategies over time. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn with a decent depth of gameplay. Overall, Cabo has a good replayability score of 7.9.

Luck profile

Cabo has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role in the game. Overall, the game has a balanced mix of luck and strategy.

Overview

In Cabo, the goal is to minimize the total value of your cards; however, you don't know what all your cards are at the beginning of the game. By using certain cards to peek at your own card, spy on your opponent's card, or swap a card with your opponent, you can try to minimize the value of your cards. When you think you have the lowest value, you can call "Cabo" to end the round, but everyone else gets another turn.

Editions

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Credits

Designers

2
Mandy Henning Melissa Limes

Artists

1
Adam Peele

Publishers

2
Eventide Games Smiling Monster Games