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The Butterfly Garden box art
2016 Ranked #6,439

The Butterfly Garden

This set-collection game has butterfly collectors capture cards and deliver required groups to a garden for points. Low cards secure earlier turns but hold fewer butterflies, forcing a tradeoff between selection priority, larger hauls, and special powers.

Family Games Animals Card Game Auction/Bidding Open Drafting

Players

2-6

Play time

20-40 min

Age

14+

Complexity

1.3/5

Rating

6.64

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In The Butterfly Garden, you are an avid butterfly collector and the local butterfly garden needs your help expanding and diversifying its collection.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In The Butterfly Garden, you are an avid butterfly collector and the local butterfly garden needs your help expanding and diversifying its collection. Capture highly desired butterflies, put them in your trusty jar, and deliver them to the garden to gain respect from the collecting community and to help diversify the garden — but watch out for your opponents as lepidopterists can be quite devious! The game is played in a series of rounds. Players start each round by playing a card from their hands to determine the round's turn order. Cards are numbered from 0 to 59, and lower numbered cards will go first. On a turn, a player captures butterflies from the field and adds them to the jar (i.e., they take a card from the row of face-up cards and tuck it under their jar card). When possible, players "deliver butterflies" from their jars to the zoo's butterfly garden to score victory points (VPs). Which butterflies can be delivered is indicated on the face-up "delivery cards" and players are often in a race to deliver butterflies to take the cards and score points. The player with the most VPs at the end of the game wins. During the game, players must carefully decide which butterfly cards to play. By playing lowered numbered cards, players not only get a better pick of butterflies in the field, but they also get first chance at delivering butterflies. However, lower numbered butterfly cards usually have fewer butterflies on them, so players cannot add as many to their jars. Also, butterfly cards with special powers usually have high numbers, so you often must sacrifice turn order in order to use one of these special powers.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–4
Play time
20–40 min
Age
14+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Steve Finn

Artists

1
Cathy Gruetzke-Blais

Publishers

1
Dr. Finn's Games