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Bunte Runde box art
2005 Ranked #11,159

Bunte Runde

This family abstract game has players move around a circle, collect pieces, and score when colors or shapes are exhausted. Taking the final piece of both categories triggers double scoring, and the most coins wins.

Family Games Abstract Strategy Children's Game Rondel Set Collection

Players

2-6

Play time

Not listed

Age

6+

Complexity

1.17/5

Rating

6.10

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Bunte Runde is an abstract game for both adults and children. Depending on the age of the players, players decide if they play with the 36 wooden pieces, or with the 25 picture tiles.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Bunte Runde is an abstract game for both adults and children. Depending on the age of the players, players decide if they play with the 36 wooden pieces, or with the 25 picture tiles. The other pieces are not needed in either case. The 36 wooden pieces or 25 picture tiles are mixed up and laid out in a circle. The game figure is placed on any of the wooden pieces or picture tiles. The 36 (or 25, respectively) small gold coins, and the large gold coin are placed in the center of the circle. On a player’s turn, he or she moves the game figure forward either one, two, or three places clockwise along the circle. The player then takes the wooden piece that the game figure is standing over and places the piece in front of themselves so that it is visible to all players. The game figure remains in the empty space. When a player takes the last piece of a color (ie. yellow) or the last of a shape (ie. triangle), the game is interrupted and scoring takes place. Every player who has a piece of this color or shape in front of them receives a small gold coin for each of these pieces. When playing with the picture tiles, scoring is based on the colors or animals (with only 5 gold coins). If the taken piece is the last one of a color and shape, there is a double scoring: 6 (or 5) small coins for the appropriate color and 6 (or 5) for the appropriate shape (or animal) are distributed. The game ends once all 36 (or 25) small coins are distributed. The player with most coins wins. The game is an adaptation of "Wheel of History" from New Games in Old Rome. Marketed for children, but has variants for adults as well. It has nice-looking components (wooden pieces of different colors and shapes).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–4
Play time
15 min
Age
6+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

1
Rolf Vogt

Publishers

2
Egmont Polska Winning Moves Germany

Linked items

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