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Bubble Jungle box art

Bubble Jungle

Players

2-4

Time

?-?

Age

5+

Weight

1

Rating

5.56

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.2

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

Bubble Jungle has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game also adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Bubble Jungle has a moderate influence of luck. Random elements like dice rolls or card draws play a significant role in determining the game outcome. While players have some ability to mitigate the effects of luck through strategic decisions, luck still plays a substantial role in the game. Overall, Bubble Jungle offers a balanced mix of luck and strategy.

Overview

How skillful of an elephant can you prove yourself to be? Can you pick up only what you're instructed — and more importantly, can you do it faster than anyone else? In Bubble Jungle, a.k.a. Tricky Trunks, each player has a plastic elephant device that includes a long tube through which the player can pick up colored balls that are mixed in a box at the start of play. The game includes 48 balls, eight each in six colors. At the start of a round, a challenge card is revealed, showing that players need to pick up all balls of the color facing them, or a specific number of balls in specific colors, or any eleven balls (thereby filling their trunk). Whoever completes the challenge first — hitting the target exactly with nothing extra — claims the challenge card, and whoever first collects ten challenge cards wins!

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Editions

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Credits

Designers

1
Brian Weinstock

Artists

1
Cyril Bouquet

Publishers

4
Blue Orange (EU) Blue Orange Games Brainteasers Broadway Toys LTD

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