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Breaking Away box art
1991 Ranked #3,866

Breaking Away

This luck-free cycling race game has players manage teams of four riders. Individual pace choices decide how the team breaks away.

Strategy Games Abstract Strategy Racing Sports: Bicycling / Cycling

Players

2-9

Play time

60-90 min

Age

10+

Complexity

2.28/5

Rating

7.34

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Breaking Away is a luck-free race game based on cycling. Players control a team of four cyclists.

Read the full game description

Breaking Away is a luck-free race game based on cycling. Players control a team of four cyclists. For each cyclist the player chooses one of his available movement allowances and moves that many squares. Once all cyclists have moved, the expended movement allowances are replaced with new ones calculated according to the cyclist's position in the peloton; being at the back of a group brings a high replacement value, and being at the front a low one. Sprint points are earned by being among the first eight to cross the sprint lines so there is always a trade-off between slipstreaming ("drafting") the other riders in order to build up high movement allowances and making a break for the front to be the first to cross the finish line. Note: The first edition from Fiendish Games comes with six teams, but additional teams can be ordered to allow for games with up to twelve people; the additional colors are orange, pink, purple, brown, silver, and gold. The New Order Games edition is for 3-5 players, with a separate expansion allowing an additional four players to compete.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–9
Best with
4–7
Play time
60–90 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
John Harrington

Publishers

2
Fiendish Board Games New Games Order, LLC

Linked items

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