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Böse Buben box art

Böse Buben

Players

2-4

Time

?-?

Age

12+

Weight

1.25

Rating

5.34

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.6

Deep strategy

Control 3.7

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

The game böse buben has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

Böse Buben has a moderate level of luck involved in the game. Random elements have a minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Players play cards onto five lanes of a race track. As soon as there are four goblins in a particular lane, a fight breaks out and the first goblin card played in that lane is ejected from the race. Each additional card in a lane causes another goblin to drop out and as soon as four goblins from one of the five lanes have dropped out the race finishes. Each lane is then scored separately, with the player who has the highest valued goblin or goblins in that lane winning 3 Ducats. There is also a penalty for finishing a race, and after four races, the person with the most Ducats wins.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Commerce

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Credits

Designers

1
Michael Schacht

Publishers

1
Schmidt Spiele

Linked items

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