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Boomtown Bandits box art
2015 Ranked #10,725

Boomtown Bandits

This real-time dice game has rival bandits rob town locations to collect the most loot. Hidden coward tokens and simultaneous shootouts make contested targets dangerous, while loot supplies future advantages.

American West Card Game Secret Unit Deployment Simultaneous Action Selection

Players

2-5

Play time

Not listed

Age

9+

Complexity

1.75/5

Rating

6.38

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You're all bandits trying to rob this boomtown blind! Take down the bank, train, stagecoach, and even the brothel in this frantic and fun real-time dice shoot em' up!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You're all bandits trying to rob this boomtown blind! Take down the bank, train, stagecoach, and even the brothel in this frantic and fun real-time dice shoot em' up! In Boomtown Bandits, players take turns placing two shooter tokens and a coward token around the town — face down to hide your coward's identity! All the tokens are then revealed. A Wild West "draw" occurs whenever any competing bandits try and rob the same location. This shootout is in the form of simultaneous dice rolling (with players rolling as many corresponding dice as they allocated tokens), and rolling is continuous until there's a hit or until a coward runs! Locations include seven loot cards, each with strategic weapons and abilities to help you in future fights. When any location is out of cards the game ends, bonuses are awarded and the bandit with the most loot wins! Who will rob the most money and be the baddest bandit of them all?

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
30 min
Age
9+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Isaac Epp

Artists

2
Isaac Epp Erwin Haya

Publishers

2
Breaking Games Squirmy Beast

Linked items

No published linked games yet.