Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Blood Red Skies is the new World War II mass air combat game from Warlord Games, written by renowned game developer Andy Chambers. Packed with everything you need to play this fast paced air combat game, the Blood Red Skies starter set does what it says on the tin.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Campaign Card Play
Play cards to command conflicts and carry consequences through a campaign.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Movement Template
Use a physical template to determine legal movement paths or distances.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
Blood Red Skies is the new World War II mass air combat game from Warlord Games, written by renowned game developer Andy Chambers. Packed with everything you need to play this fast paced air combat game, the Blood Red Skies starter set does what it says on the tin. Plus once started you'll have the extra rules to introduce the play cards that really bring your fighter aircraft to life, allowing you to fly them just as they would have been by the Aces of WW2! —description from the publisher