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Block Buster box art
2008 Ranked #18,665

Block Buster

This abstract area-control game has players enclose point chips with blocks and collect more than rivals. Unclaimed chips become penalties, so expanding your own space must also deny opponents profitable enclosures.

Abstract Abstract Strategy Enclosure Tile Placement

Players

2-4

Play time

Not listed

Age

7+

Complexity

1.75/5

Rating

6.28

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Block Buster, later released under the name Block Go after having been selected as an "excellent game" by the Ministry of Culture, Sports and Tourism in Korea, challenges players to enclose point chips with their playing pieces.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Block Buster, later released under the name Block Go after having been selected as an "excellent game" by the Ministry of Culture, Sports and Tourism in Korea, challenges players to enclose point chips with their playing pieces. The more point chips they collect, the more they score. Players need to focus on expanding their areas to get more point chips, and they also need to block other players' blocks to interrupt getting point chips. Placement of the blocks is extremely important and similar to the thinking in Go, which is why the game is called Block Go. The chips on the board at the end of the game count as penalty points, so don't leave any behind!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
30 min
Age
7+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Donghoon Lee

Artists

1
Seung-won Jung

Publishers

3
AURUM, Inc. Kod Kod Visionary

Linked items

No published linked games yet.