Table feel
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Players
2-4
Time
?-?
Age
14+
Weight
1.5
Rating
5.92
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Blank White Dice has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers fresh experiences each time it is played and allows players to improve their strategies over time. The game is moderately easy to learn, striking a balance between accessibility and depth.
Blank White Dice has a moderate influence of luck. Random elements, such as dice rolls, have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, making it suitable for players who enjoy both elements in their gameplay.
In Blank White Dice, players roll the game dice to activate the icons on them and gain enough points to win the game! But not everything is as straightforward as that! If a player rolls a blank face, they draw their own icons on the faces of their dice. Some icons give players points, others may cause opponents to lose points, force competitors to re-roll and more! The first player to reach 13 points at the end of a round wins.
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No linked items imported yet.