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Black Stories Stadt-land-tod box art

Black Stories Stadt-land-tod

Players

2-10

Time

?-?

Age

12+

Weight

1

Rating

6.16

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 1.3

Low interaction

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate interaction

Replay value

Black Stories Stadt-Land-Tod has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is fixed at 1.325. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Black Stories Stadt-Land-Tod has a strong replayability score of 7.95.

Luck profile

Black Stories Stadt-Land-Tod has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to influence or mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with the outcome being determined by both player decisions and luck.

Overview

"Black stories: Stadt-Land-Tod" is a very fast game that can be played with at least 2 players. Theoretically an unlimited number of players can join the game - the only limiting factor is the number of pencils and sheets of paper you have at hand. In each round a letter is randomly determined. Then each player writes down a substantive for each word category that start with the determined letter. The categories are (among others): Place of murder, weapon, escape vehicle. They are predetermined on the sheets that come with the game. The first player who manages to find a word for each category stops the round and the results from all players are compared. For each word a player wrote he gets points: 5 if other players wrote the same word / 10 if no one else thought of this word. Example: Random letter: C Anna wrote for the category "escape vehicle": car Bob wrote: cab Roy wrote: car Anna and Roy get 5 points each. Bob gets 10 points. After this the next round begins. The game can continue as long as the players agree on. Finally all points are summarized and the player with the most points wins. This game is the "black stories" variant of a classical game called "Stadt, Land, Fluss" (City, Country, River) which is played by almost every child in Germany (e.g. at school during breaks). ============================From the publisher website: Duisburg, Dänemark und Donau waren gestern- in dieser blturünstigen Version des Klassikers " Stadt Land Fluss" geht es um Mordmotive, Tatwaffen und Fluchtfahrzeuge. 50 Blatt mit Spielanleitung Translation: Duisburg, Dänemark and Donau were yesterday - in this bloodthirsty edition of the German classic "Stadt, Land, Fluss" (categories) it's all about murder reasons, weapons and escape vehicles. 50 playing sheets and manual

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Credits

Artists

1
Bernhard Skopnik

Publishers

1
moses. Verlag GmbH