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The Big Taboo box art
2006 Ranked #5,375

The Big Taboo

This team word game has players race against time to make teammates guess as many prompts as possible. Drawing, mime, memory, and restricted clues create shifting communication challenges.

Party Games Action / Dexterity Memory Acting Paper-and-Pencil

Players

?-?

Play time

30-60 min

Age

12+

Complexity

1.53/5

Rating

6.31

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Get ready to play The Big Taboo... The Big Taboo is one mix between from the traditional Taboo, Taboo Body Talk and Taboo Quick Draw.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Get ready to play The Big Taboo... The Big Taboo is one mix between from the traditional Taboo, Taboo Body Talk and Taboo Quick Draw. The play mixes oral tests, mime and drawing. The general principle remains very near to the basic play of the Taboo game. Just like the Taboo you know and love, but with 4 unspeakable ways to play! Race against the timer to get as many guess words as possible. Will you have to draw them, use as few words as possible to describe them, play Classic Taboo or twist Bendy Bob to help your team guess them? You even have a chance at a brain-bending memory round!" Following in the footsteps of Cranium, The Big Taboo is attempting a new lease at life through adding extra mechanics and expanding the basic concept of the original game with variants.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
4–2
Best with
2
Play time
30–60 min
Age
12+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Brian Hersch

Publishers

4
Hasbro Hersch and Company Parker Brothers Winning Moves Games (USA)

Linked items

No published linked games yet.