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Big Foot box art

Big Foot

Players

2-4

Time

?-?

Age

8+

Weight

1

Rating

5.68

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Big Foot has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, the game has a good level of player interaction.

Replay value

Big Foot has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn, offering a balance between accessibility and depth. Overall, Big Foot has a strong replayability score of 7.7.

Luck profile

Big Foot has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

"You and your buddy come to Alaska looking for gold even though the dreadful BigFoot has been sighted in the mountains. Other prospectors and you must avoid crossing paths with the creature or else you must leave the mountains forever." The game centers around a model of the BigFoot. 10 plastic disks (5 blank and 5 with the footprint of the Bigfoot) are secretly loaded into the base of the creature. Players start with two tokens of matching color. Each player rolls the dice and must move one of his tokens the full dice count, in either direction. The board features various locations and special action spots. When a player's token lands on a Bigfoot space, he/she rolls the dice again and moves the creature the full count. If the creature moves over an opponent's token, a disk is dispensed and if it is a footprint, that player's token is out of the game. The winner is to be the survivor after Big Foot has removed all other opponents. The game is intended Ages 8 - 14, but it's fun for adults as well.

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Editions

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Credits

Designers

3
Jeffrey Breslow Alan Hicks John Spinello

Publishers

3
MB Spellen MB Spiele Milton Bradley

Linked items

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