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Bellum Magica box art
2021 Ranked #6,761

Bellum Magica

This fantasy resource game has evil lords recruit creatures, gather food, attack kingdoms, and collect treasure chests. The active horde changes by dice, so players must adapt their workers and armies to build the richest domain.

Adventure Fantasy Automatic Resource Growth Income

Players

2-5

Play time

15-30 min

Age

10+

Complexity

1.75/5

Rating

6.72

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Each player represents an evil lord.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Each player represents an evil lord. Recruit creatures, ranging from simple goblins to terrifying dragons, and assign them a task in your kingdom: some will go to gather resources and explore the surroundings, while others will join your army to attack the human kingdom and other players. Collect chests full of treasures and become the richest and most powerful evil lord of all time! But how to do it? Choose an active horde: The Captain rolls the dice to define which horde will work today (with the possibility to make the Captain to roll again with one barrel resource). Gather resources: Gather units of food at the level of your active horde capacity. Call back scouts: Your treasure cards could make you win immediately Metal or Wooden chest! Attack! Following the turn order (starting with the Captain in clockwise), each player can carry out one attack by choosing between attack the human kingdom or attack another player's castle. (number of shield vs number of sword) Recruit creatures to end the turn: Each player can recruit creatures by spending their food and symbols, recruit to have more resources and more chests! The first player with 10 or more chests ends the game and the player with the more values in those chests wins the game! —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
15–30 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Frédéric Guérard

Artists

1
Sylvain Aublin

Publishers

1
Blue Orange (EU)

Linked items

No published linked games yet.