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Bellum Gallicum Ii box art
2012 Ranked #13,729

Bellum Gallicum Ii

Historical wargame has Roman and Gallic players fight annual campaigns for conquest or independence. Revolts, peace choices, and accumulated campaign wins can end the conflict before the full war unfolds.

Wargames Ancient Wargame Area Majority / Influence Area Movement

Players

2

Play time

Not listed

Age

?+

Complexity

2.79/5

Rating

7.11

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Bellum Gallicum II is a historical simulation which retraces the campaigns of Julius Caesar in Gaul from 58 to 51 BC, or from 696 to 703 ab Urbe Condita (since the foundation of the city), if one follows the Roman manner of counting years.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Bellum Gallicum II is a historical simulation which retraces the campaigns of Julius Caesar in Gaul from 58 to 51 BC, or from 696 to 703 ab Urbe Condita (since the foundation of the city), if one follows the Roman manner of counting years. One player takes the role of Julius Caesar and controls the Roman forces, their Gallic allies and German mercenaries. The other player takes on the interests of those Gallic tribes trying to defend their independence. Bellum Gallicum contains several independent scenarios and a campaign game which covers the whole of the Gallic Wars. Each of the 9 scenarios covers one annual campaign in its historical context. The campaign game covers the whole of the Gallic Wars and runs as a series of annual campaigns. For each of these the Gallic player may choose to lead a revolt or to remain at peace. Victory is decided by the accumulation of campaigns won by the Roman player. The game may however stop at any moment if the conditions for a decisive victory are met. The present version of Bellum Gallicum is a development of the original game which appeared in Casus Belli, issues number 68 and 69 (1992). It contains new developments of the rules, in particular in those chapters covering combat. Contents: One Rules and Scenarios booklet One 41x59 cm map 216 die-cut counters 2 color Player-Aids Bilingual Rules and Charts (English/French).

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Editions

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Player resources

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Game and edition data

All specifications (3)

Play and group

Players
2
Best with
2
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Frédéric Bey

Artists

2
Christophe Camilotte Pascal Da Silva

Publishers

1
Vae Victis

Linked items

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