Table feel
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Players
2
Time
?-?
Age
10+
Weight
2.67
Rating
7.00
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Behind offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The availability of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Behind has a strong replayability score of 7.85.
Behind has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
A very special and one of a kind CCG. Five secret organizations fight for domination: vampires, ghosts, werewolves, templars and "sisters". Every gamer takes over one of those roles... The special thing about this game is that the battle is not only fought out with the cards but there are also chits for the different heroes in ones deck, which move, attack, do special attacks through the cards...
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