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Battlestations: Second Edition box art
2017 Ranked #5,208

Battlestations: Second Edition

This cooperative starship roleplaying game has players face shipboard and space emergencies while growing their characters. Crews can explore, upgrade, and improvise unusual solutions, while one opponent controls the threats.

Thematic Games Miniatures Science Fiction Grid Movement Modular Board

Players

2-9

Play time

60-180 min

Age

13+

Complexity

3.7/5

Rating

7.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Two obstacles to interstellar flight were solved in the 22nd Century: Hyperdrives to actually get us to other planets, and cloning technology to replace our bodies and brains from backups in the inevitable situation something goes wrong on the trip.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Two obstacles to interstellar flight were solved in the 22nd Century: Hyperdrives to actually get us to other planets, and cloning technology to replace our bodies and brains from backups in the inevitable situation something goes wrong on the trip. Peacetime advancements released the vast resources of a sea of stars like a cosmic piñata. We need capable explorers. The more dangers that present themselves, the more opportunities for lowly travelers to ascend to become true heroes. There're a lot of emergencies happening on board your starship. Will you be a hero when the time arises? Battlestations is a tabletop starship simulator – a multi-map board game that simultaneously features ship-action in space AND the events on board the ships involved in the conflicts. It is also a roleplaying game in which your characters grow throughout campaigns, picking up experience points, upgrades, and new abilities. The game rules are very simple but they allow for complex RPG-like imaginative choices like teleporting to an enemy ship, hacking their helm controls and steering their ship towards a black hole before ejecting yourself out the air lock. Inside the box is an infinity of alien worlds to explore, rickety spacecrafts to upgrade, and a rowdy crew of lifelong comrades to adventure with. One player takes on the role of "the enemy", and works against the other players who are cooperating with each other.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–9
Best with
3–8
Play time
60–180 min
Age
13+
Complexity
3.7/5
Credits and catalog connections

Credits

Designers

1
Jeff Siadek

Artists

5
Dan Blanchett Steven Hamilton Alfredo Lopez, Jr. James Olley James Alexander Olley

Publishers

1
Gorilla Games

Linked items

No published linked games yet.