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Battle Of Seattle box art
Rich game profile

Battle Of Seattle

Battle of Seattle is a Tactical level Protesters-against-Police board-wargame inspired by the anti-WTO unrest during their 1999 meeting in Seattle. The protesters range from anarchists to organized labor, while the civil authorities range from the Seattle P.D. to the National Gua...

Players

2

Time

?-?

Age

12+

Weight

2.38

Rating

6.38

Should this hit the table?

Quick read before the metadata.

The Battle of Seattle has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The Battle of Seattle has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

The Battle of Seattle has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The Battle of Seattle has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, the game provides a good balance between luck and player agency.

Overview

What ABG knows about this game

Battle of Seattle is a Tactical level Protesters-against-Police board-wargame inspired by the anti-WTO unrest during their 1999 meeting in Seattle. The protesters range from anarchists to organized labor, while the civil authorities range from the Seattle P.D. to the National Guard. There's all the regular grasping for real estate and struggle for power, but you also have to deal with the media: too much looting or hippie-bashing can cause too much unwanted exposure. The game was published in issue #336 of Strategist (March 2000) and is now available to download.

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Editions

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Credits

People and publishers

Designers

1
Brian Train

Artists

1
Brian Train

Publishers

2
(Self-Published) Strategy Gaming Society

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