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Battle Cry Of Freedom box art
2003 Ranked #13,953

Battle Cry Of Freedom

Civil War card strategy game has Union and Confederate players maneuver forces and pursue opposing objectives. Multi-use generals and events determine movement, battles, political choices, and initiative.

Wargames American Civil War Card Game Campaign / Battle Card Driven Open Drafting

Players

2

Play time

Not listed

Age

12+

Complexity

2.42/5

Rating

6.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A 2-player card game representing the American Civil War in both East and West theaters. Cards represent key generals and events during the period of 1861-1865.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A 2-player card game representing the American Civil War in both East and West theaters. Cards represent key generals and events during the period of 1861-1865. Each player plays their own deck of cards with the Union objective of capturing three key victory cities (Richmond, Atlanta, Vicksburg) and the Confederates trying to prevent this. Resource Events, Battle Events, Special Events, and Strategic Movement Events determine the course of the game. Cards have multiple choices on them from which one event type is selected. Sequence of plays allows for movement to a battlefield, turning movements, retreats, and shifting initiatives. This will determine if, or how a battle is fought. There is a stylized sort of tactical flavor for individual battles, while maintaining touch with strategic and political issues of the time. There are 300 cards comprising Union, Confederate, and Battle decks.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
180 min
Age
12+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
David Smith

Artists

2
Lezley Pumphrey Thure de Thulstrup

Publishers

1
Decision Games (I)

Linked items

No published linked games yet.