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Batman: Gotham City Chronicles box art
2019 Ranked #1,171

Batman: Gotham City Chronicles

Asymmetric scenario game where a villain challenges a team of heroes across Gotham City missions. Heroes spend a limited energy pool to act, and damage restricts it further, making every dramatic effort a question of endurance.

Thematic Games Adventure Comic Book / Strip Action Points Action Queue

Players

2-4

Play time

60-90 min

Age

14+

Complexity

3.75/5

Rating

7.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Batman: Gotham City Chronicles, one villain faces off against a team of heroes in one of multiple scenarios.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Batman: Gotham City Chronicles, one villain faces off against a team of heroes in one of multiple scenarios. Each hero has their own character, and they control this character by spending energy to perform actions (such as Melee and Ranged attacks, defusing bombs...) recovering more or less energy at the beginning of their turn depending on their stance. If the hero gets damaged, energy moves to a wound area, and if they lose all of their energy, then they're out of action for a while to recover their strength. Each hero has differing strengths for their abilities, and these strengths are represented by colored dice with different values; the more energy a hero spends on an ability, the more dice of that color they can roll. The villain controls a team of henchmen and iconic villains of the Batman universe, and these characters are represented by tiles on their command board, with the characters costing 1, 2, 3, etc. energy to activate as you move left to right down the line. Once a character is activated, they move to the end of the line, boosting their cost to the maximum value should you want to use them again immediately, and decreasing the cost of the other tiles. The game-play in Batman: Gotham City Chronicles is based on that of Conan, with revisions to character abilities, the addition of two different types of dice (w/ five types total), and a modified two-player set-up, the Versus Mode, in which each player has a command board and their own team of tiles that they can draft, with heroes facing off against villains.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60–90 min
Age
14+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

1
Frédéric Henry

Artists

4
Georges Clarenko David Demaret David Finch Jim Lee

Publishers

1
Monolith Board Games

Linked items

No published linked games yet.