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Bangkok Klongs box art
2010 Ranked #8,240

Bangkok Klongs

A placement game has merchants position boats in Bangkok’s floating markets to score crowded locations. Scoring removes boats into stock, and endgame rewards specialization instead of collecting every kind of good.

Family Games Economic Set Collection Tile Placement

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.33/5

Rating

6.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the rulebook Small boats, close-packed, charged with colourful fruits, rice or fish, paltering marketers – A hustle and bustle happens on the Klongs (canals) of Bangkok when the Thai merchants arrive with their boats on the floating markets.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the rulebook Small boats, close-packed, charged with colourful fruits, rice or fish, paltering marketers – A hustle and bustle happens on the Klongs (canals) of Bangkok when the Thai merchants arrive with their boats on the floating markets. "Where are the best embarkation points for the boats?" The players take turns to bring their boats to the floating markets. They tow them into the best position as this is decisive for the success or disappointment of the market day. Only those embarkation points are profitable where enough boats are huddled around, the rest goes away empty-handed. But not only the market days are decisive for the merchants’ success, the final scoring of the stock will be important as well. The player who settled his main focus only on some goods will come off especially well, the collection of all sorts of goods is not preferable for the final score. Players place boats on the board, trying to take the best places. When a scoring round occurs filled up squares can be scored. After scoring players have to remove a boat which they can take in stock. The stock will be scored at the end of the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Martin Schlegel

Artists

1
Klemens Franz

Publishers

1
dlp games

Linked items

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