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The Palaces Of Carrara box art
2012 Ranked #938

The Palaces Of Carrara

Economic building game where players buy Carrara marble and turn it into valuable structures across Italian cities. Falling prices benefit everyone, forcing a constant choice between waiting for a bargain and taking key materials before rivals can.

Strategy Games City Building Economic Set Collection Tile Placement

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.6/5

Rating

7.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In The Palaces of Carrara, players want to buy the marble from this famous region of Italy as cheaply as possible – but any reduction in price will benefit opponents as well. Maybe you'll find it profitable to instead invest in the buildings created from this marble?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In The Palaces of Carrara, players want to buy the marble from this famous region of Italy as cheaply as possible – but any reduction in price will benefit opponents as well. Maybe you'll find it profitable to instead invest in the buildings created from this marble? Maybe it'll be more worthwhile to grab the expensive raw material when bigger buildings in town turn out to be not so lucrative? The game includes two levels of play: beginner and advanced. Co-designer Wolfgang Kramer says, "To understand the game, it's important that players play the beginner version to learn the game mechanisms and how they mesh together."

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
10+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

2
Michael Kiesling Wolfgang Kramer

Artists

1
Franz Vohwinkel

Publishers

1
Hans im Glück