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Balderdash box art
1984 Ranked #2,066

Balderdash

Bluffing party game where players invent convincing definitions, dates, and facts for obscure prompts. Points come from fooling the group, so every false answer must sound more believable than the truth.

Party Games Bluffing Party Game Paper-and-Pencil Voting

Players

2-6

Play time

Not listed

Age

12+

Complexity

1.41/5

Rating

6.47

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 1.5/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A clever repackaging of the parlor game Dictionary, Balderdash contains several cards with real words nobody has heard of.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A clever repackaging of the parlor game Dictionary, Balderdash contains several cards with real words nobody has heard of. After one of those words has been read aloud, players try to come up with definitions that at least sound plausible, because points are later awarded for every opposing player who guessed that your definition was the correct one. Versions of the game as a parlor game go back at least as far as 1970, although Balderdash itself was not published until 1984. Mattel, Inc. republished Balderdash in 2006 in a form that derives its gameplay from the sequel Beyond Balderdash. Re-implemented by: Beyond Balderdash / Absolute Balderdash Kokkelimonke Jubileum Re-implements: Beyond Balderdash* In a peculiar situation, this game was reimplemented by Beyond/Absolute Balderdash and then combined back into the original title (Balderdash) but with the rules and cards from Beyond/Absolute; while Tactic re-published their version of Beyond/Absolute combined with the original Balderdash and called it Kokkelimonke Jubileum.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
4
Play time
60 min
Age
12+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

2
Laura Robinson Paul Toyne

Artists

1
Búi Kristjánsson

Publishers

1
Canada Games Company Lmt.