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Ave Caesar box art
1989 Ranked #1,698

Ave Caesar

Chariot racing game where drivers use movement cards to navigate a crowded Circus Maximus track. Bottlenecks and lane restrictions make position crucial, so every burst of speed risks being trapped behind another racer.

Family Games Ancient Miniatures Race Track Movement

Players

2-6

Play time

Not listed

Age

12+

Complexity

1.36/5

Rating

6.64

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Set in the Roman stadium Circus Maximus, in Ave Caesar, players use cards to move their chariots around a quasi-variable track.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Set in the Roman stadium Circus Maximus, in Ave Caesar, players use cards to move their chariots around a quasi-variable track. The track itself has bottlenecks and lane-changing restrictions, which make the race interesting for the racers (very similar to Detroit-Cleveland Grand Prix or Daytona 500). Players are required to race three laps, and they must stop to 'Hail Caesar' before they can finish (a pit stop). The game is light, but if you waste too many moves taking the longer, outside-routes on corners, you may not have enough movement to finish the race. Later, the game was revamped into Ausgebremst, with the most notable changes being modular boards and options to reduce the luck. The Cafe Games/Pro Ludo edition has only 2 different tracks compared to the Ravensburger edition with 2 track variants on both sides of the board. It was re-released in 2022 by DiceTree Games with deluxe components, new maps, and new variants (by the designer).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
4–6
Play time
30 min
Age
12+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Wolfgang Riedesser

Artists

3
Ingrid Berner Eckhard Freytag Thomas Thiemeyer

Publishers

4
asmodee Cafe Games DiceTree Games Grow Jogos e Brinquedos